Friday 17/2, doors open 15:00, start at 16:00, later entries are possible.
- Warm-up tournament – 16 rounds head-to-head, top 12 qualify, top 4 get a bye to round 3.
- Round 2: Seeds 5-12 play 4 x 2 players, best of 3, winners progress.
- Round 3: Seeds 1-4 play the winners of round 2, 4 x 2 players, best of 3, top 4 progress.
- Round 4: 2 x 2 players, best of 3, winners progress.
- Final: Winners play 3 games, best of 3, losers play 1 game (bronze match).
- TGP estimated at 100%.
Saturday 18/2, doors open 09:20, start at 10:00.
- GCS Main qualifications, 4 x 16 player round robin. Top 6 from each group qualify, top 2 receive one bye. Head-to-head result of the games used to break ties if necessary.
- GCS Wing tournament (for non-GCS players only, minimum 16 players) - approx. 15 rounds, head-to-head with no finals. SOS points used to break ties if necessary. Last round starts 15 minutes before lunch. TGP estimated around 60%.
Lunch
- GCS Main final rounds, 24-player bracket, head-to-head, best of 5 through to final, best of 3 for bronze match. – see here for full details - https://www.ifpapinball.com/gcs/rules
- TGP for the GCS Main tournament is estimated at 198%.
- GCS Side tournament, up to 13 rounds, 4-player group match play, 7:5:3:1 scoring. Winner declared after round 13, no finals. SOS points used to break ties if necessary. Players eliminated from the GCS Main final rounds can join this tournament (with 0 points). TGP estimated at 100%.
Sunday 19/2, doors open 09:20, start at 10:00.
- GCS Fair-Strike, 4-player group match-play in 8 fair-strike knockout format. Strikes given are 0-1-1-2 (4 player) and 0-1-2 (3 player groups) until only 1 player left, no finals. TGP estimated at 100%.
Lunch
- GCS PINGOLF (only for players who are out of the fair-strike, maximum of 80 players, last entry time decided by TD).
- 2 groups play 12 holes, top 4 from each group qualify.
- Semi-final – 2 x 4 player, 3 games, 4:2:1:0.